Created by: X - News News Feed 
Wednesday, July 19, 2006  |  From Created by: X - News

Heh, heh. Was searching for the MS online crash analisys website so I could upload my memory.dmp file because my xp laptop keeps blue screening every time I try and do a specific windows update. Click here to see what I mean.

Wednesday, April 19, 2006  |  From Created by: X - News

VB.NET Express now free, forever! Link to gamedev article

Monday, April 10, 2006  |  From Created by: X - News

Wuhoo thats such an awesome feeling knowing you did something right the first time.

I have something special for you! Wait for it! ... Wait for it! Warp3DVB!

I have finished converting the C# graphics library Warp3D over to vb.net 2005! By finished I mean %95 done. I kinda cheated a little and got lazy doing the conversion so I am sure some people are going to find some gotchas in the code. My biggest concern is the way I converted the type conversions over to vb.net. Some of the type conversions were not written the same way they were in C#.

But I do plan on writing an extensive tester app that will run both my converted Warp3DVB and the original C# Warp3D library through it paces, and have the ability to directly compare the two. In the mean time hope you have fun using the library.

For those of you who don't know Warp3D is a powerful %100 .NET Graphics library! I would also like to thank Alan Simes http://alansimes.blogdns.net/ for creating/converting the Warp3D library to C#. If I am not mistaken I believe Alan converted the Warp3D graphics library from a java based graphics library. You can download the Warp3D library from alan's web site here. I would also like to thank Kamal Patel (http://www.KamalPatel.net) for his great C# to VB.NET converter utility which I used to assist me in the conversion. Although the C# to VB.NET converter is far from perfect it was still a great help.

Sunday, March 05, 2006  |  From Created by: X - News

OK OK OK Maybe I don't hate edmonton all that much! Whoot, just finished unpacking and fired up the laptop and WHOOT! FREE WIFI BABY! Yeah! No dialup for me!

It's a DLink router and it's not even password protected! And the other computer connected is hooked up via lan, which tells me the person does not realize they have a totally unsecured router! You just gotta love those non techies out there.

Saturday, March 04, 2006  |  From Created by: X - News

I will be heading back to edmonton tomorrow, to work for a few more months. ugh! I hate big citys, flat land, concrete and pavement for as far as the eye can see. Not to mention endless urban sprawl.

I have not made too many posts latley, i think only 2 in the last 2 months, but I have been working on a range of projects that I am dubbing the xGSuite. (Created by: X - Game Suite) The xGSuite is a collection of game related libraries some of them you may already know of like DXTools. There are libraries for phisics, scene management (OctTree or implement your own), collision detection, animation, game engine cores (2 of em), game console, user input, graphics (both directx and one thats abstracted), a very easy and simple xml driven gui system, material system for directx HLSL shaders, timers, and a test game engine called Zider. As well as example apps for every library. DXTools alone has 70+ already with the intention of having 101 examples for it by it's next release.

Each library is intended to be useable on it's own so that a developer wanting to use one library does not need to worry about that library referencing other libraries in the xGSuite. Although there are some minor exeptions. I have started 3 other games but those are really just to help me get an idea of how integrating the libraries from the xGSuite looks and feels, they probably will not be finished. I have also started a SourceForge site for xGSuite but seem to be having problems with the CVS service.

On another note I am still going to have access to the net but in a limited fasion. *Cough* Dialup *Cough* Oh god I swore off never using it again! But alas, I have no choice. So given that I will be on dialup the only thing I will be able to do is check my e-mail. lol I have been madly subscribing and downloading any podcast I can off iTunes, so I don't have to suffer thru slow download speeds.

Anyway there is nothing much more to say other then to keep an eye on this feed in the next few months, you might see a secret project I have been working on come to light. ;)

Thursday, January 12, 2006  |  From Created by: X - News

I have just added a new 15 minute tutorial walking you through the creation of a Greyscale shader in ati render monkey and exporting it as a directx *.fx file, and using that fx file in a simple vb.net app.

The code in the video is available here ATIRM2VB.zip

Monday, January 02, 2006  |  From Created by: X - News

I have just added my cbxTimers library to the projects section of the website. I created this library so I could have a colletion of Timer objects to use in my apps.

There is currently no documentation for the library but I am planning to try and make a few tutorial videos that will walk users through how to use the libraries.

It's not that they are comlicated to use it's just that I'm sure some people would like to have some documantation for it.

Friday, December 30, 2005  |  From Created by: X - News

I have added a new project to the projects page called xILikeToMoveItMoveIt. It is a new animation library that allows you to add easy use of animations in your apps and games. It also comes with a example app when you download it.

I have also added 2 example apps for the xGameConsole library. The first is a simple scripting example app, demonstrating how you can use the xGameConsole library as a simple scripting engine.

The second example app is a simple windows forms app showing how to load console commands into the xGameConsole and use them.

There is currently no documentation for these libraries and I probably will not be creating any. Instead I am going to try and make a few tutorial videos that will walk users through how to use the libraries.

Monday, December 05, 2005  |  From Created by: X - News

Thank god I switched to DSL! My ping in Counter Strike Source went from 150 to 250+ ping to a steady 65 ping! At least now I am hitting something when I shoot at it.
Now there is only the matter of my free 2Gb iPod nano....

BTW: I have been a little distracted as of late and am going to try posting more content on this site soon. I hope.

Friday, November 18, 2005  |  From Created by: X - News

This second post is for testing purposes.

 Created by: X - News News Feed 

 Created by: X - xGSuite Feed News Feed 
 Created by: X - xGSuite Feed News Feed 

Last edited Dec 7, 2006 at 11:16 PM by codeplexadmin, version 1

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